guide
You bring a game that already runs in a browser. We host it and help people find it.
01
Put your web build in a folder with a start page (usually index.html). Compress that folder, then upload it. Godot web exports, Unity web builds, Phaser, canvas games: if it plays offline in Chrome, you're probably fine.
02
Someone on the team opens your game before strangers see it. While it's in review, only you see it under My farm. When it's approved, it shows up in the catalog.
03
Visitors open the game page and play right away. No app store. No install. They can upvote, leave a comment, and push good stuff up the ranks.
Got something to share?
Make a free account, upload your game, and wait for the green light. Most of the waiting is us clicking play a few times. The upload page has stack recipes and an AI packaging prompt if you need help zipping.